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One Hour One Life, free and safe download. One Hour One Life latest version: Survival Game Where Nobody Survives. One hour, One Life is a multiplayer. Crafting reference for One Hour One Life. TimeMachineEditor 5.1.9 - Change the one-hour interval of Time Machine backups. Download the latest versions of the best Mac apps at safe and trusted MacUpdate. One Hour One Life Free Download Preview One Hour One Life Free Download: One Hour One Life is a 2018 perseverance enormously multiplayer on-line sport made and scattered by Jason Rohrer. Each member dwells for some, things accepted an hour at a colossal, stable world, with every second conversing with some time of life. One Hour One Life Free Download Actproton Multiplayer PC Game Simulator Worldofpcgames Best Website To Download Free Games Mac OS X DMG Repack ISO Highly Compressed. Overview One Hour One Life: One Hour One Life is a survival game as well as simulation game. Game is a multiplayer survival game. First player play the game and live his entire.
The most comprehensive source of information about the Official One Hour One Life desktop version. This wiki is maintained entirely by fans, and we welcome any new contributors. We are currently maintaining 4,337 pages (519 articles), written by 28,513,495 users. (NOTE: Information specific to the the unofficial mobile port is NOT covered in this wiki. For more info see this page: OHOL Mobile). |
About the game • Starting Guide • Life Stages • Crafting • Animals • Biomes • Power Users |
About One Hour One Life One Hour One Life is a multiplayer game of parenting and civilization building by Jason Rohrer. The game was officially released on February 27, 2018. This game is about playing one small partin a much larger story. You only live an hour, but time and space in this game is infinite. You can only do so much in one lifetime, but the tech tree in this game will take hundreds of generations to fully explore. This game is also about family trees. Having a mother who takes care of you as a baby, and hopefully taking care of a baby yourself later in life. And your mother is another player. And your baby is another player. Building something to use in your lifetime, but inevitably realizing that, in the end, what you build is not for YOU, but for your children and all the countless others that will come after you. Proudly using your grandfather's ax, and then passing it on to your own grandchild as the end of your life nears. And looking at each life as a unique story. I was this kid born in this situation, but I eventually grew up. I built a bakery near the wheat fields. Over time, I watched my grandparents and parents grow old and die. I had some kids of my own along the way, but they are grown now... and look at my character now! She's an old woman. What a life passed by in this little hour of mine. After I die, this life will be over and gone forever. I can be born again, but I can never live this unique story again. Everything's changing. I'll be born as a different person in a different place and different time, with another unique story to experience in the next hour... |
OHOL Links Official Website • Official Forums • Steam Store • News • Artwork |
We are currently maintaining 4,337 pages (519 articles)!
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ABOUT THIS GAME
A multiplayer survival game of parenting and civilization building. Get born to another player as your mother. Live an entire life in one hour. Have babies of your own in the form of other players. Leave a legacy for the next generation as you help to rebuild civilization from scratch.
Hey folks, I’m Jason Rohrer, and I’ve been working on One Hour One Life for more than three years. I’ve been doing everything myself—I drew all the graphics on paper with pens and markers, I coded the entire engine from scratch, I composed and performed all of the music, and I even made all of the sound effects. It’s a very personal game, and it’s really unlike anything else that’s out there. It’s also a huge game—over 1300 fully interactive, craftable objects already. And it’s only getting bigger, with weekly updates adding new things all the time. The game was initially released on my own website in February of 2018, and over the intervening months, I released 29 updates off-Steam. I’ve promised to keep releasing weekly update for at least the next two years, with the end goal of making the largest, most comprehensive crafting game in history.
Okay, so what about the game itself?
First of all, you only live for an hour, where each minute marks a passing year. You join the game server as a newborn baby, and some other randomly-chosen player is your mother. You depend on her for your survival. And why will she be willing to waste her valuable time and resources to keep you alive? Because she’s going to die in an hour just like everyone else, and if she wants what she accomplishes in her lifetime to have any meaning, then the next generation (aka, you) is her only hope. And if you survive into adulthood, you may get the chance to have babies of your own—other players, just joining the server—and those babies will be the next generation that gives meaning to your own life accomplishments.
Across this ever-growing family tree of generations, players are collectively conducting an enormous project: they are rebuilding civilization from scratch. The online game world starts out as a near-infinite expanse of wilderness (four billion meters wide from east to west, and four billion meters wide from north to south, with a total surface area of over 18,000,000,000,000,000,000 square meters, or 36,000 times bigger than Earth). The very first player to join the server is Eve, and she starts out in the wilderness as the root of the family tree. Eve and her immediate offspring lay the foundation for the future civilization, perhaps making a few primitive tools, cooking basic foods, and starting a small farm as they scrape out a meager existence before dying. Future generations will build on this primitive foundation, eventually mastering more and more advanced technology, including domesticated animals, metal working, permanent buildings, and transportation networks.
But as real-life history has shown, civilization is fragile. A generation that is born into the lap of luxury—on the backs of their ancestors’ hard-won accomplishments—can just as easily squander their inheritance as build upon it. Key resources run out over time, so careful management, planning, and organization are necessary to prevent an inevitable collapse. Thus, the game graduates from the individual challenge of primitive survival in the early stages to a group organizational and leadership challenge in the later stages. How do rules and procedures for group survival propagate across multiple generations? What did our great grandparents have in mind for this village?
The main mode in the game involves being born as a helpless baby to another player as your mother, but you can also play with your friends as twins, triplets, or quadruplets. One baby is hard enough to take care of—any mother that can successfully take care of quadruplets deserves the eternal gratitude of you and your friends.
All of this is happening on my own centrally-managed, persistent servers, and your purchase includes a lifetime account on these official servers. After you buy the game, you can instantly connect to this world with no configuration or server set-up. It all just works. You also get access to the full source code, including the server code. Technically-minded folks can run their own private servers, or even use the powerful content editor to make their own mods.
I hope you’ll join us as this sprawling civilization-building experiment continues to unfold. Many thousands of players have already collectively lived over 400,000 hours in this endlessly-changing world so far. Before the Steam release, the average playtime for each player was 17 hours, with dozens of players logging over 500 hours each, and 94% positive off-Steam player reviews. This is a deep and rich game already, and there are still hundreds of content updates to come.
No two lives are ever the same, and a new story always awaits on the other side of the [GET REBORN] button.
One Hour One Life Free Download Mac Games
Jason Rohrer
October 2018
Davis, California
SYSTEM REQUIREMENTS
MINIMUM:
One Hour One Life Free Download Mac Download
- OS: Windows XP or newer
- Processor: 1.7+ GHz or better
- Memory: 2 GB RAM
- Graphics: GeForce G210M or better; 256 MB or higher
- Network: Broadband Internet connection
- Storage: 250 MB available space
- Sound Card: Any
- Download : The game in installer form
- Install : The .exe file
- Accept : The terms and conditions for smooth installation. Wait till complete installation
- Play : The game and have a FUN!
- Support : the web, which game you truly enjoy!
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